2022年, 文博會來到高雄,果嗑預期的第三場文博會展覽在家鄉完美落地。 展覽前中後策劃的「大行銷」計畫很順利,展覽期間成功的吸引新舊客戶,包含推動自強*苓雅夜市專案,以及高雄輕軌電視牆共十支高雄城市推廣“芭蕾貓”角色的露出,更開心的也在展會期間與展會老友們相見歡,彼此打氣繼續為台灣文創產業而努力。
2022, The International Cultural Expo came to Kaohsiung, and WE was successfully launched in our hometown. The "big marketing" plan planned before, during and after the exhibition went smoothly and successfully.Ziqiang Night Market project and the Kaohsiungcity promotion of the "Ballet Cat" character. And we happy to meet with the exhibition Old friends and encouraged each other to continue working hard for Taiwan's cultural and creative industry.
2021年, GRIFFIN 持續在大學院校設計學院擔任“業界專家老師”,並且首次協同工業設計研究所碩士班課程教學。 五月起深受疫情影響,工作室無畏疫情仍舊提供兩校兩名實習生於暑假期間以混合實地居家方式完成實習。七月,正式聘請由實習轉工讀表現良好的成員加入,果嗑漫畫工作室正式夥伴達到四人。 九月,工作室提出“疫起度過專案”企劃,提供台灣業者免費授權 使用工作室“芭蕾貓100組圖像”。
2021, GRIFFIN still teaching in the design colleges of universitiies,and first time cooperated with the industrial design institute master class course teach. Affected by the epidemic since May, two interns are still provided to complete the internship.In July, regular employees were hired, and the studio partner members reached four. In September, the studio offer the "Project to Survive the Epidemic",which provided Taiwan companies with free licening to use the studio's "100 sets of images of Balletoo Cats".
2020年, 連續四學期受邀擔任「樹德科技大學-設計學院(動畫與遊戲系)」 協同教學之業界專家導師,並於暑假指導第二位實習生完成實習。 同年亦受邀「國立高雄科大-設計學院(工業設計系)」擔任協同 教學業師,以及「國立嘉義華南商職(商業經營科)」演講。 並與同在亞洲新灣區之「行政院新創基地南部辦公室」取得配合, 大力推廣文創力-漫畫圖像繪製應用,並與各大企業進行交流合作。
2020, For four consecutive semesters, he was invited to serve as an industry expert instructor of "SHU-TE University of Technology School of Design“ (Animation and Games Department)", and instructed the second intern to complete the internship during the summer vacation. In the same year, he was also invited to be the industry teacher at the ”National Kaohsiung University of Science and Technology School of Design“ (Industrial Design Department), and to give a speech on the ”National Hua- Nan commercial vocational high school” (Business Management Division). It also cooperated with the "Executive Yuan start up hub.south" in the New Bay Area of Asia to promote cultural creativity-comic image drawing applications, and conductvarious exchanges and cooperation with major companies.
2019年,
總部遷回高雄市亞洲新灣區。(google map 可搜尋)
除了原有的商總「文創產業智財權保護及應用管理-種子師資班」資格證書,創辦人更修畢取得LIMA台灣第一屆IP認證課程資格。
107及108學年,受邀至高雄市「樹德科技大學-設計學院」擔任兩學期協同教學課程之業界專家老師。
2019,
Studio moved to Asia's New Bay Area in Kaohsiung.
The founder owns the General Chamber of Commerce "Cultural and Creative Industry Intellectual Property Right Protection and Applicat-
ion Management-Seed Teacher Class"Qualification certificate, completed LIMA Taiwan's first IP certification course and certificate.
In the 107 and 108 academic years, he was invited to "SHU-TE University of Science and Technology-School of Design" industry expert teacher of two-semester collaborative teaching course.
2018年,
17年初工作室即決定參與2018年的台灣文博會,該年前往台灣文博會三大展場“花博”“松菸”與“華山”考察活動。
經過成立一年來工作室自有內容的持續產出,也讓我們充實展出的元素。第一次參與展覽的我們,今年的目標就是開始讓更多人看見果嗑漫畫工作室,並且喜歡我們的作品。
2018,
At the beginning of 2017, the studio decided to participate in the Taiwan-Cultural Expo in 2018 .
After a year of continuous output from the studio’s own content, it also bring us more display Elements. For the first time we participated in theexhibition, the goal of this year is to start making more people see the comics studio and enjoy our work.
2017年,「果嗑漫畫工作室」
6月,公司正式登記完成。7月,果嗑商標審核通過。8月,官方網站正式上線。今天,我們仍在頂樓加蓋。
2017,”CRACKERS-CARTOON”
JUN."Company register"
JUL."Brand register"
AUG."Official website on line"
Today,we still at rooftop addition.
2016年,
決定更名為果嗑漫畫工作室,創辦人開始形塑著果嗑漫畫工作室的未來藍圖,對外業務設計上讓服務範圍更廣,並加入內容行銷規劃項目,此時我們的漫畫服務更趨完整。
對內擬定工作室與員工發展,並著手進行工作室網站的規劃設計以及申請政府立案組織的計畫,我們明白必須堅持品牌的路。
2016,
We change studio name “Crackers Cartoon”,and planning more painting service even about content marketing.
Our painting service is more complete,we start to design the official site and became legal company.
We understand “Brand” is must to be.
2015年,
工作室初期名為來嗑漫畫,為了開始往新的路走我們放棄舊成果,節省經費承租了一個頂樓加蓋當辦公室,並開始承接不同類型客戶,努力以提供穩定漫畫品質為核心。
共同創辦人積極嘗試各種不同類型畫風案件,而創辦人除了漫畫工作之外,也兼職設計和影片拍攝與製片工作,試著讓工作室存活下去。
2015,
Our first studio name is “Like Cartoon”,we rent a rooftop addition to saving cost for the new path,and start to take many kinds of painting work.
Artiest try hard to painting.The founder also have some part time job like design or film prodduction,keep the studio working.
2014年,
邀請認識一年的Angie加入漫畫團隊成為共同創辦人,並提供初期生活與進修費用,希望能一起嘗試漫畫創作的工作。
共同經營操作圖文粉絲團創造角色並延伸商品,受到許多粉絲的喜愛與實際支持,卻也立即遭受模仿而受影響,體悟到若只把視野及思維停留在這個範圍,發展的機會也將受限。
2014,
Invite artist(Angie) join the comic team,provide traing and living expenses,hope she can stay here and working together.
We run the socical website using funny comic and activity.A lot of fans suppor our comic role and product,but this mode is very easy to copy,so we need have different thinking.
2013年,
遭逢人生低潮的創辦人帶著父親贊助考公務員的經費來到台中,不但沒有準備國家考試反而選擇了最不安定的創業路,不敢浪費父母親的心意,堅持只用兼差工作收入及有限存款節省度日。
同年投資規劃建置了兩個網路平台案,最終因為合作對象跑票及發展資金不足皆宣告失敗。
2013,
The founder came to Taichung city with parients’ sponsorship,but he did not prepare the national exam,he choose creating his own business,living with part time income.
Same year,he invest two network platfrom case,but all fail because the funding question and partner trouble.
喜歡果嗑的內容嗎?歡迎訂閱電子報,隨時收到我們最新的作品通知!
訂閱